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Bejeweled HTML5
Bejeweled HTML5
How to play Bejeweled!
Welcome to Bejeweled! This new Chrome-exclusive version is written in HTML5 to allow for amazing new graphics and special effects. Enjoy this puzzle classic from PopCap!
The Basics
The goal of Bejeweled is to swap pairs of gems in order to create sets of three or more.
The main game screen is an 8 x 8 grid of gems. Swap gems with adjacent gems to make lines of three. When a match is made, the matched gems disappear, allowing more gems to fall into the board from above. Make matches of 4 or more to create powerful Special Gems. The game ends when you run out of moves (in Classic Mode) or when you run out of time (in Speed Mode).
Controls
Swap gems either by clicking on a gem and dragging it left, right, up or down (no diagonal moves) or by clicking one gem and then clicking on an adjacent gem. Gems can only be moved if the move makes a match.
Unlike in earlier versions of Bejeweled, it is possible to make matches while gems are falling in from previous matches. Use this ability for extra speed!
Special Gems
Making matches of particular types can convert gems into Special Gems.
- Flame Gems are created by making a line of 4 gems. Flame Gems explode when matched, destroying themselves along with all eight surrounding gems.
- Hypercubes are created by making a line of 5 gems. Hypercubes can be matched to any adjacent gem regardless of color, in order to destroy all gems of that color on the board.
- Star Gems are created by making a T- or L-shaped match. Star Gems, when matched, send explosive bolts of energy right, left, up and down, destroying all gems on those lines.
- Supernova Gems are created by making a line of 6 gems (it's possible!). Create one and match it to see what they do!
Cascades
When you make a match, new gems fall in from above. Sometimes those gems themselves match as soon as they land. This is a cascade, and it counts toward the original match. Cascades can stack; that is, a cascade can trigger another cascade, which can trigger another cascade, and so on.
Hints
To the left of the game board is a Hint button. Clicking it will indicate a match somewhere on the board. Clicking the Hint button costs you nothing other than time.
Rankings
As you play games, your overall score totals are added to a running total. As you hit certain benchmarks, your overall rank goes up. There are 131 rank levels ranging from Novice to Elder Bejewelian.
Speed mode
Speed mode is a fast-paced mode for power Bejewelers who crave excitement. Speed is a timed mode; the game ends when you run out of time. You can never run out of moves-- matches will always drop in from above.
Speed mode has all the special gems just like Classic mode. However, Speed mode has some additional gameplay features tailored to the Speed experience.
- Timer Bar: Each Speed mode game starts with one minute on the clock. The Timer Bar above the game board shows how much time you have remaining in your game.
- Time Gems: As you play, special Time Gems marked with "+5" or "+10" drop into the board. Each Time Gem you match adds seconds to the Time Extension tank under the score display on the upper left corner of the screen. When the Timer Bar reaches zero, the stored time is added back to the Timer Bar allowing you to keep playing. Each time the Time Extender tank empties, unmatched Time Gems turn into Special Gems.
- Score Multiplier: The Score Multiplier is displayed just below the score in the upper left corner of the screen. It begins at x1, and increases by one each time you empty the Time Extension tank. All moves made are enhanced by the Score Multiplier, so the longer you survive, the higher you push the Multiplier and the bigger your overall score grows.
- Speed Bonus: If you make matches quickly enough in succession, you will earn a Speed Bonus, which is displayed in the upper left hand corner of the screen above your score. The Speed Bonus starts at 200 points and is added to the point total for each match as long as you keep matching quickly enough to maintain the bonus. As you continue to make fast matches, the Speed Bonus increases to a maximum value of 1000 additional points per match. If you falter for too long, the Speed Bonus resets to zero.
- Blazing Speed: Once you have filled your Speed Bonus to +1000, you unlock the Ignition Meter. Keep making fast matches to fill it and activate Blazing Speed. While Blazing Speed is active, the board pulses orange, and every matched gem acts as a Flame Gem, exploding upon being matched. This is an excellent way to clear large areas of the board and pick up hard-to-get Time Gems.
- Last Hurrah: When a game is over, you receive the Last Hurrah. During the Last Hurrah, all Special Gems are detonated and added to your final score. Any unmatched Time Gems remaining on the board also add to your final score.
Speed Mode point values are five times those of Classic mode; that is, a basic match scores 50 points in Classic, but 250 points in Speed.
Bejeweled Scoring
Classic Mode Scoring
A single 3-gem match is worth 50 points.
A 4-gem match (which creates a Flame Gem) is worth 100 points. Detonating a Flame Gem earns 50 points for making the match, 20 points for detonating the Flame Gem, and 20 points per gem destroyed (including the Flame Gem).
A 5-gem match (which creates a Hypercube) is worth 500 points. Detonating a Hypercube earns 50 points for the detonation plus 50 points per gem destroyed.
A T- or L-shaped match (which creates a Star Gem) is worth 150 points. Detonating a Star Gem earns 50 points for the detonation plus 50 points per gem destroyed.
When you make two simultaneous matches, you are awarded 50 per match plus a 50 point bonus, or 150 points in total.
Cascades earn 50 bonus points apiece, increasing by 50 points for each additional cascade. So, a match that creates two cascades would score 50 points (for the 1st match), plus 100 points (50 points for the 2nd match plus 50 cascade points), plus 150 points (50 points for the 3rd match plus 100 cascade points), or 300 points total.
In Classic Mode, all base score values are multiplied by the level number. So, on level 1, points are earned at the base values listed above. On level 2, points are earned at twice the base levels. At level 3, points accrue at three times the base values, and so on.
Speed Mode Scoring
Speed Mode features all basic scoring described above multiplied by 5, with one exception: creating Hypercubes scores the same in all modes, 500 points.
In addition, the base value of the Speed Bonus starts at 200 points and is added to the score for a match. Speed Bonuses increase by 100 points each match as long as the Speed Bonus is maintained to a maximum of 1000 points.
The base value of matching a Time Extender is 250 points.
All these values are then multiplied by the current Multiplier value.
Trouble loading PopCap titles from the Google Chrome Web Store?
If you are receiving a "missing plug-in" error when trying to play one of our games from the Google Chrome Web Store, please follow the steps below to restore your game:
- Type chrome://plugins into your Chrome browser address bar and hit Enter.
- Click Details at the upper right corner of the screen.
- Scroll down to Flash.
-
Click Disable for Shockwave Flash 11.1 r102 Version:11,1,102,55
NOTE:
There may be more than one instance of this plug-in listed. If so, you should disable the instance with a filepath that is NOT in the C:\Windows directory. - Refresh the page for the game to reload it.
- If you are prompted to "update plug-in" follow the prompts and click "run this time only."
Your game should now load without further issues!
What PopCap Games titles can be played through the Google Chrome Web Store?
We are proud to have two free online games featured on the Google Chrome Web Store! You can install Plants vs. Zombies and the best-yet free online version of Bejeweled directly to your browser's dashboard.
To play the games, you will need the latest version of Flash which you can download from:
http://get.adobe.com/flashplayer/
If you need assistance installing the latest version of flash, you may find instructions on the page: